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Of the sets I've played against, that's the only one that AB does well with. I'm even limited in splashing off-color level zero beaters like I can with other sets. I can't help but feel limited with what I can do because of this. The lack of green and blue surprised me when I got into AB. (for a start you're limited colour wise lol). I stopped running Kanade Sending Everyone Off because relying on her means you're already planning to lose your battles. Global hand encore is nice, but each time you use it you fall behind in card parity. The characters power is too low compared to the higher tier sets. 1/0 counter - (yes I am saying this again) I mean really? Even Kud Wafter doesn't have a 1/0 counter.Something like a finisher with a recollection requirement but is more powerful than the other finishers currently out would be an ideal addition to the set imo. No meaningful way to make use of Recollection mechanics - Honestly the best way AB makes use of Recollection is with the 3/2 TD Otonashi and Kanade, and even that isn't too great.Plus brainstormer - Currently the set has Power Brainstorm, Salvage-Discard brainstorm, and Search-discard brainstorm for Music.Global Hand Encore - Helpful, but without more ways to maintain advantage it's very easy to get walled off and lose out on card advantage.Unfortunately its power is pretty low since it has no other abilities than clock encore, but ehh can't complain, it does its job. Costless Clock Encore - Thanks to 1/0 Otonashi from re:edit, this set FINALLY got a clock encore that can be played for 0 cost and just sit there and build up stock.Some form of advantage engine/combo - 1/0 Kanade.Unfortunately the metagame is to a point where healing is not a favorable over a very strong finisher, but its nice to have options I guess.
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Late-game sustain (healers) - 3/2 Kanade, 3/2 Kanade, 3/2 Kanade (lol), 3/2 Yuri.Shining Dragon or Marika come to mind) but they can get the job done. They aren't necessarily flashy like other finishers (ex. Finishers - 3/2 Yuri CX combo, 3/2 Yuri sac-to-burn, 3/2 Yui, etc.
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